Based on a non-destructive workflow, the armature remains easily editable anytime after the generation. Then, edit the result if needed (if your character is not a biped/ or for more accuracy), eventually place the facial bones and other extra limbs, and generate the final rig. ![]() To speed up this process, the smart tool will automatically try to find the body parts locations for you (bipeds only so far). ![]() Position the reference bones so that they match your character proportions. ![]() What is Auto-Rig Pro?Auto-Rig Pro is a set of tools to rig characters, retarget animations, and provide Fbx export for Unity and Unreal Engine.
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